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Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:
- e -
EAST :
map.h
eat_item() :
weapon_improver.c
eat_special_food() :
food.c
EMERGENCY_MAPPATH :
config.h
emergency_save() :
login.c
emote_no_target() :
chat.c
emote_other() :
chat.c
emote_self() :
chat.c
empty_archetype :
global.h
encode_path() :
pathfinder.c
ENCUMBRANCE_LIMIT :
living.c
end_marker :
mempool.h
,
mempool.c
enter_exit() :
main.c
enter_map() :
main.c
enter_player_savebed() :
main.c
enter_random_map() :
main.c
enter_unique_map() :
main.c
esrv_apply_container() :
container.c
esrv_close_container() :
item.c
esrv_del_item() :
item.c
esrv_del_item_send() :
item.c
esrv_draw_look() :
item.c
esrv_draw_look_rec() :
item.c
esrv_get_ob_from_count() :
item.c
esrv_get_ob_from_count_DM() :
item.c
esrv_move_object() :
item.c
esrv_new_player() :
request.c
esrv_send_face() :
image.c
esrv_send_inventory() :
item.c
esrv_send_item() :
item.c
esrv_send_item_send() :
item.c
esrv_update_item() :
item.c
esrv_update_item_send() :
item.c
esrv_update_skills() :
request.c
esrv_update_stats() :
request.c
EVENT_AI :
plugin.h
EVENT_AI_RANDOM_MOVE :
plugin.h
EVENT_APPLY :
plugin.h
EVENT_ASK_SHOW :
plugin.h
EVENT_ATTACK :
plugin.h
EVENT_CLOSE :
plugin.h
EVENT_DEATH :
plugin.h
EVENT_DROP :
plugin.h
EVENT_FLAG :
plugin.h
EVENT_NONE :
plugin.h
EVENT_OBJECT :
define.h
EVENT_PICKUP :
plugin.h
EVENT_QUEST :
plugin.h
EVENT_SAY :
plugin.h
EVENT_STOP :
plugin.h
EVENT_THROW :
plugin.h
EVENT_TIME :
plugin.h
EVENT_TIMER :
plugin.h
EVENT_TRIGGER :
plugin.h
examine() :
object.c
examine_living() :
object.c
ExamineCmd() :
item.c
execute_newserver_command() :
commands.c
execute_wor() :
object_process.c
EXIT :
define.h
exp_cat :
skill_util.c
EXP_NONE :
global.h
expand_mempool() :
mempool.c
expand_sight() :
los.c
EXPERIENCE :
define.h
explode_object() :
spell_util.c
EXTREME_ALCHEMY_DEBUG :
alchemy.c
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