Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:
- g -
- gain_msg
: living.c
- GATE
: define.h
- GEM
: define.h
- GENDER_FEMALE
: object.h
- GENDER_HERMAPHRODITE
: object.h
- GENDER_MALE
: object.h
- GENDER_MAX
: object.h
- GENDER_NEUTER
: object.h
- gender_noun
: object.h
, object.c
- gender_objective
: object.h
, object.c
- gender_possessive
: object.h
, object.c
- gender_reflexive
: object.c
, object.h
- gender_subjective
: object.h
, object.c
- gender_subjective_upper
: object.h
, object.c
- generate_artifact()
: treasure.c
- generate_ext_title()
: new.c
- generate_random_map()
: random_map.c
- generate_treasure()
: treasure.c
- generic_field_getter()
: plugin_python.h
, plugin_python.c
- generic_field_setter()
: plugin_python.h
, plugin_python.c
- generic_rich_compare()
: plugin_python.h
, plugin_python.c
- get_active_waypoint()
: waypoint.c
- get_aggro_waypoint()
: waypoint.c
- GET_ANIM_ID
: global.h
- get_archetype()
: arch.c
- get_archetype_struct()
: arch.c
- get_attack_mode()
: attack.c
- get_attr_value()
: living.c
- get_attribute()
: atrinik_archetype.c
, atrinik_map.c
, atrinik_player.c
- get_button_links()
: button.c
- get_button_value()
: button.c
- get_dir_to_target()
: object.c
- get_empty_artifact()
: treasure.c
- get_empty_artifactlist()
: treasure.c
- get_empty_formula()
: recipe.c
- get_empty_map()
: map.c
- get_empty_treasure()
: treasure.c
- get_empty_treasurelist()
: treasure.c
- get_env_recursive()
: object.c
- get_environment_level()
: treasure.c
- get_event_object()
: plugins.c
- get_formulalist()
: recipe.c
- GET_INV_ANIM_ID
: global.h
- get_jail_exit()
: region.c
- get_levelnumber()
: item.c
- get_linked_map()
: map.c
- get_magic()
: treasure.c
- get_map_from_coord()
: map.c
- get_map_from_coord2()
: map.c
- get_money_from_string()
: shop.c
- get_name()
: player.c
- get_next_requested_path()
: pathfinder.c
- get_number()
: item.c
- get_ob_diff()
: object.c
- get_object()
: object.c
- get_objectlink()
: links.c
- get_other_player_from_name()
: wiz.c
- get_owner()
: object.c
- get_password()
: player.c
- get_path_next()
: pathfinder.c
- get_payment()
: shop.c
- get_player()
: player.c
- get_player_archetype()
: player.c
- get_playername_color()
: request.c
- get_poolchunk_array_real()
: mempool.c
- get_rand_god()
: holy.c
- get_random_dir()
: utils.c
- get_random_mon()
: readable.c
- get_random_recipe()
: recipe.c
- get_random_recipelist()
: recipe.c
- get_random_spell()
: treasure.c
- get_randomized_dir()
: utils.c
- get_rangevector()
: map.c
- get_rangevector_from_mapcoords()
: map.c
- get_regen_amount()
: player.c
- get_region_by_name()
: region.c
- get_region_longname()
: region.c
- get_region_msg()
: region.c
- get_region_struct()
: region.c
- get_return_waypoint()
: waypoint.c
- get_score()
: hiscore.c
- get_search_arr()
: object.c
- get_skill_archetype()
: arch.c
- get_skill_time()
: skill_util.c
- get_spell_number()
: gods.c
- get_split_ob()
: object.c
- get_tiled_map_id()
: request.c
- get_tod()
: time.c
- get_wall()
: construction.c
- get_word_from_string()
: utils.c
- getPluginProperty()
: plugin.h
, plugin_python.c
, plugin_arena.c
- getseters
: atrinik_player.c
, atrinik_object.c
, atrinik_region.c
, atrinik_archetype.c
, atrinik_map.c
, atrinik_party.c
- GetString_String()
: lowlevel.c
- GEVENT_BORN
: plugin.h
- GEVENT_CACHE_REMOVED
: plugin.h
- GEVENT_LOGIN
: plugin.h
- GEVENT_LOGOUT
: plugin.h
- GEVENT_NUM
: plugin.h
- GEVENT_PLAYER_DEATH
: plugin.h
- GIRDLE
: define.h
- give_artifact_abilities()
: treasure.c
- give_initial_items()
: player.c
- global_race_counter
: global.h
- global_round_tag
: global.h
- GLOVES
: define.h
- GOD
: define.h
- god_enchants_weapon()
: gods.c
- god_examines_item()
: gods.c
- god_examines_priest()
: gods.c
- god_gives_present()
: gods.c
- god_intervention()
: gods.c
- god_removes_curse()
: gods.c
- godlink
: god.h
- grant_immunity()
: disease.c
- GRAVESTONE
: define.h
- gravestone_text()
: gravestone.c
- GT_APPLY
: treasure.h
- GT_ENVIRONMENT
: treasure.h
- GT_NO_VALUE
: treasure.h
- GT_ONLY_GOOD
: treasure.h
- GT_STARTEQUIP
: treasure.h
- GT_UPDATE_INV
: treasure.h