Atrinik Server
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Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:
- m -
M_ADAMANT :
material.h
M_BONE :
material.h
M_CLOTH :
material.h
M_GLASS :
material.h
M_ICE :
material.h
M_IRON :
material.h
M_LEATHER :
material.h
M_LIQUID :
material.h
M_NONE :
material.h
M_ORGANIC :
material.h
M_PAPER :
material.h
M_SOFT_METAL :
material.h
M_START_ADAMANT :
material.h
M_START_BONE :
material.h
M_START_CLOTH :
material.h
M_START_GLASS :
material.h
M_START_ICE :
material.h
M_START_IRON :
material.h
M_START_LEATHER :
material.h
M_START_LIQUID :
material.h
M_START_ORGANIC :
material.h
M_START_PAPER :
material.h
M_START_SOFT_METAL :
material.h
M_START_STONE :
material.h
M_START_WOOD :
material.h
M_STONE :
material.h
M_WOOD :
material.h
MAGIC_EAR :
define.h
MAGIC_MIRROR :
define.h
magic_mirror_deinit() :
magic_mirror.c
magic_mirror_get_map() :
magic_mirror.c
magic_mirror_init() :
magic_mirror.c
magic_mirror_struct :
object.h
main() :
main.c
make_doors() :
room_gen_onion.c
make_item_from_recipe() :
alchemy.c
make_map_floor() :
floor.c
make_map_walls() :
wall.c
make_node() :
pathfinder.c
make_party() :
party.c
make_path_to_file() :
porting.c
make_snake_layout() :
snake.c
make_square_spiral_layout() :
square_spiral.c
make_wall() :
random_map.c
make_wall_free_list() :
maze_gen.c
malloc_info() :
misc.c
manual_apply() :
apply.c
MAP2_FLAG2_ALPHA :
newserver.h
MAP2_FLAG2_INFRAVISION :
newserver.h
MAP2_FLAG2_ROTATE :
newserver.h
MAP2_FLAG_ALIGN :
newserver.h
MAP2_FLAG_DOUBLE :
newserver.h
MAP2_FLAG_EXT_ANIM :
newserver.h
MAP2_FLAG_HEIGHT :
newserver.h
MAP2_FLAG_MORE :
newserver.h
MAP2_FLAG_MULTI :
newserver.h
MAP2_FLAG_NAME :
newserver.h
MAP2_FLAG_PROBE :
newserver.h
MAP2_FLAG_ZOOM :
newserver.h
MAP2_LAYER_CLEAR :
newserver.h
MAP2_MASK_CLEAR :
newserver.h
MAP2_MASK_DARKNESS :
newserver.h
MAP_ARTIFACT :
map.h
MAP_BLOCK :
map.h
map_clearcell :
request.c
MAP_CLIENT_X :
config.h
MAP_DARKNESS :
map.h
MAP_DEFAULT_DARKNESS :
map.h
MAP_DEFAULTRESET :
config.h
MAP_DEFAULTTIMEOUT :
config.h
MAP_DIFFICULTY :
map.h
MAP_ENTER_X :
map.h
MAP_ENTER_Y :
map.h
map_event :
map.h
map_event_free() :
plugins.c
MAP_EVENT_OBJ :
define.h
map_event_obj_deinit() :
plugins.c
map_event_obj_init() :
plugins.c
MAP_FIXED_RESETTIME :
map.h
MAP_FIXEDLOGIN :
map.h
MAP_FLAG_FIXED_LOGIN :
map.h
MAP_FLAG_FIXED_RTIME :
map.h
MAP_FLAG_NO_SAVE :
map.h
MAP_FLAG_NOHARM :
map.h
MAP_FLAG_NOMAGIC :
map.h
MAP_FLAG_NOPRIEST :
map.h
MAP_FLAG_NOSUMMON :
map.h
MAP_FLAG_OUTDOOR :
map.h
MAP_FLAG_PLAYER_NO_SAVE :
map.h
MAP_FLAG_PVP :
map.h
MAP_FLAG_UNIQUE :
map.h
MAP_FLAG_UNUSED2 :
map.h
MAP_FLAG_UNUSED3 :
map.h
MAP_FLUSH :
map.h
map_gen_onion() :
room_gen_onion.c
map_gen_spiral() :
room_gen_spiral.c
Map_GetFlag() :
atrinik_map.c
MAP_HEIGHT :
map.h
MAP_IN_MEMORY :
map.h
map_in_region() :
world_maker.c
MAP_INFO :
define.h
MAP_INFO_ALL :
global.h
map_info_init() :
map_info.c
MAP_INFO_NORMAL :
global.h
MAP_LOADING :
map.h
MAP_MAXRESET :
config.h
MAP_MAXTIMEOUT :
config.h
MAP_NAME_SHARED :
map.h
MAP_NOHARM :
map.h
MAP_NOMAGIC :
map.h
MAP_NOPRIEST :
map.h
MAP_NOSAVE :
map.h
MAP_NOSUMMON :
map.h
MAP_ORIGINAL :
map.h
MAP_OUTDOORS :
map.h
MAP_PLAYER_MAP :
map.h
MAP_PLAYER_NO_SAVE :
map.h
MAP_PLAYER_UNIQUE :
map.h
MAP_PVP :
map.h
MAP_RESET_TIMEOUT :
map.h
MAP_SAVING :
map.h
Map_SetFlag() :
atrinik_map.c
MAP_SIZE :
map.h
MAP_STYLE :
map.h
MAP_SWAP_TIME :
map.h
MAP_SWAPPED :
map.h
map_tiled_reverse :
map.c
MAP_TIMEOUT :
map.h
MAP_UNIQUE :
map.h
MAP_WHEN_RESET :
map.h
MAP_WIDTH :
map.h
MapCell :
newserver.h
MAPDIR :
config.h
mapflag_names :
atrinik_map.c
MapLook :
face.h
MapMethods :
atrinik_map.c
MappingMethods :
attr_list.c
maps_info() :
misc.c
MapSpace :
map.h
mapstruct :
map.h
mark_object_removed() :
object.c
MARKER :
define.h
marker :
main.c
MarkItem() :
item.c
MATERIAL :
define.h
material_real :
material.h
,
object.c
material_real_struct :
material.h
materials :
material.h
,
object.c
MAX_AGGRO_RANGE :
global.h
MAX_AGGRO_TIME :
global.h
MAX_BUF :
define.h
MAX_DARKNESS :
map.h
MAX_ERRORS :
config.h
MAX_EXP_CAT :
global.h
MAX_EXPERIENCE :
exp.c
MAX_FACE_SETS :
image.c
MAX_IMAGE_SIZE :
image.c
MAX_NAME :
define.h
MAX_NROF_MEMPOOLS :
mempool.h
MAX_PASSWORD_FAILURES :
newserver.h
MAX_PIXELS :
world_maker.c
MAX_QUICKSLOT :
player.h
MAX_SOUND_DISTANCE :
sounds.c
MAX_SOUND_DISTANCE_SQUARED :
sounds.c
MAX_SPIRAL_OPT :
room_gen_spiral.c
MAX_STAT :
define.h
MAX_TIME :
config.h
MAX_TIMERS :
timers.h
maxfree :
object.c
,
global.h
MAXITEMLEN :
item.c
MAXLEVEL :
global.h
MAXSOCKBUF :
newclient.h
MAXSOCKBUF_IN :
newclient.h
MAXSTRING :
shstr.h
maze_gen() :
maze_gen.c
MEM_POOLDATA :
mempool.h
MEM_USERDATA :
mempool.h
MEMORY_DEBUG :
config.h
MEMPOOL_ALLOW_FREEING :
mempool.h
MEMPOOL_BYPASS_POOLS :
mempool.h
MEMPOOL_TRACKING :
mempool.h
merge_ob() :
object.c
metaserver_info :
metaserver.c
metaserver_info_update() :
metaserver.c
metaserver_init() :
metaserver.c
metaserver_thread() :
metaserver.c
metaserver_update() :
metaserver.c
metaserver_writer() :
metaserver.c
methods :
atrinik_object.c
,
atrinik_player.c
,
attr_list.c
MEVENT_APPLY :
plugin.h
MEVENT_CMD_DROP :
plugin.h
MEVENT_CMD_TAKE :
plugin.h
MEVENT_DROP :
plugin.h
MEVENT_ENTER :
plugin.h
MEVENT_EXAMINE :
plugin.h
MEVENT_LEAVE :
plugin.h
MEVENT_LOGIN :
plugin.h
MEVENT_PICK :
plugin.h
MEVENT_PUT :
plugin.h
MEVENT_RESET :
plugin.h
MEVENT_SKILL_USED :
plugin.h
MEVENT_SPELL_CAST :
plugin.h
MIN_ACTIVE_SPEED :
define.h
MIN_MON_RADIUS :
global.h
MIN_STAT :
define.h
MISC_OBJECT :
define.h
MMIRROR :
object.h
MMISSILE :
define.h
module_add_array() :
plugin_python.c
module_add_constants() :
plugin_python.c
module_create() :
plugin_python.c
mon_author :
readable.c
mon_book_name :
readable.c
mon_desc() :
readable.c
mon_info_msg() :
readable.c
MONEY :
define.h
MONEYSTRING_ALL :
global.h
MONEYSTRING_AMOUNT :
global.h
MONEYSTRING_NOTHING :
global.h
MONSTER :
define.h
monster_apply_special() :
apply.c
monster_cast_spell() :
monster.c
monster_choose_random_spell() :
monster.c
monster_spell_useful() :
monster.c
monster_use_bow() :
monster.c
monsters :
readable.c
month_name :
time.c
,
tod.h
MONTHS_PER_YEAR :
tod.h
MOOD_FLOOR :
define.h
move_apply() :
apply.c
MOVE_APPLY_MOVE :
object.h
MOVE_APPLY_SAVING :
object.h
MOVE_APPLY_VANISHED :
object.h
move_arrow() :
arrow.c
move_bolt() :
spell_util.c
move_cone() :
spell_util.c
move_creator() :
creator.c
move_deep_swamp() :
deep_swamp.c
move_detector() :
detector.c
move_disease() :
disease.c
move_duplicator() :
duplicator.c
move_fired_arch() :
spell_util.c
move_firewall() :
object_process.c
move_gate() :
gate.c
move_internal() :
move.c
move_marker() :
marker.c
move_monster() :
monster.c
move_ob() :
move.c
move_object :
global.h
move_pit() :
pit.c
move_player() :
player.c
move_player_mover() :
player_mover.c
move_randomly() :
monster.c
move_swarm_spell() :
spell_util.c
move_symptom() :
disease.c
move_teleporter() :
teleporter.c
move_timed_gate() :
gate.c
MoveCmd() :
request.c
ms_info_mutex :
metaserver.c
ms_update_info :
metaserver.c
msgfile_msg() :
readable.c
msgs :
readable.c
MSP_EXTRA_NO_CLERIC :
map.h
MSP_EXTRA_NO_HARM :
map.h
MSP_EXTRA_NO_MAGIC :
map.h
MSP_EXTRA_NO_PVP :
map.h
Generated on Thu Jul 21 2011 04:01:01 for Atrinik Server by
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