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Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:
- n -
NDI_ALL :
newclient.h
NDI_ANIM :
newclient.h
NDI_EMOTE :
newclient.h
NDI_PLAYER :
newclient.h
NDI_SAY :
newclient.h
NDI_SHOUT :
newclient.h
NDI_TELL :
newclient.h
nearest_pow_two_exp() :
mempool.c
need_identify() :
item.c
new_char_struct :
new.c
new_chars :
new.c
new_chars_init() :
new.c
new_draw_info() :
info.c
new_draw_info_format() :
info.c
New_Face :
face.h
new_info_map() :
info.c
new_info_map_all_except() :
info.c
new_info_map_except() :
info.c
new_levels :
global.h
,
exp.c
new_save_map() :
map.c
new_shared_string() :
shstr.c
new_text_name() :
readable.c
NextCustomCommand :
plugin_python.c
NO_EMERGENCY_SAVE :
config.h
NO_SKILL_READY :
skills.h
NO_SYM :
random_map.h
normalize_path() :
map.c
NORTH :
map.h
NORTHEAST :
map.h
NORTHWEST :
map.h
NR_CUSTOM_CMD :
plugin_python.h
NROF_ITEM_RACES :
race.h
nrofallowedstr :
global.h
nrofartifacts :
global.h
NROFATTACKS :
attack.h
nroferrors :
global.h
nrofexpcat :
skill_util.c
nroffiles :
image.c
NROFMATERIALS :
material.h
NROFMATERIALS_REAL :
material.h
nrofpixmaps :
loader.h
,
image.c
NROFREALSPELLS :
define.h
NROFSKILLS :
skills.h
nroftreasures :
global.h
NRSPELLPATHS :
define.h
NUGGET :
define.h
NUM_ANIMATIONS :
global.h
num_cache :
cache.c
NUM_COINS :
treasure.h
NUM_FACINGS :
global.h
NUM_FIELDS :
plugin_python.h
NUM_FLAGS :
define.h
NUM_FLAGS_32 :
define.h
NUM_LAYERS :
map.h
NUM_LOOK_OBJECTS :
newserver.h
NUM_MAPFLAGS :
atrinik_map.c
num_monsters :
readable.c
num_msgs :
readable.c
num_new_chars :
new.c
num_races :
race.c
NUM_STATS :
living.h
numb_ingred() :
recipe.c
numb_ob_inside() :
alchemy.c
numbers :
item.c
numbers_10 :
item.c
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