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Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:
- t -
TABLESIZE :
shstr.h
tag_t :
global.h
tailor_readable_ob() :
readable.c
talk_to_npc() :
monster.c
talk_to_wall() :
monster.c
teleport() :
move.c
TELEPORTER :
define.h
tempnam_local() :
porting.c
TERRAIN_AIRBREATH :
define.h
TERRAIN_ALL :
define.h
TERRAIN_CLOUDWALK :
define.h
TERRAIN_FIREBREATH :
define.h
TERRAIN_FIREWALK :
define.h
TERRAIN_NOTHING :
define.h
TERRAIN_WATERBREATH :
define.h
TERRAIN_WATERWALK :
define.h
thaco_bonus :
living.h
,
living.c
thrown_item_effect() :
attack.c
THROWN_OBJ :
define.h
tick_the_clock() :
weather.c
TILED_MAPS :
global.h
TIME_ARCH_LOAD :
arch.c
time_info() :
time.c
TIMED_GATE :
define.h
timeofday_t :
tod.h
TIMER_ERR_ID :
timers.h
TIMER_ERR_MODE :
timers.h
TIMER_ERR_NONE :
timers.h
TIMER_ERR_OBJ :
timers.h
TIMER_MODE_CYCLES :
timers.h
TIMER_MODE_DEAD :
timers.h
TIMER_MODE_SECONDS :
timers.h
TMPDIR :
config.h
todtick :
global.h
,
init.c
transfer_ob() :
move.c
TRANSFORM_WEALTH_SACRIFICE :
spells.h
trap_adjust() :
rune.c
trap_disarm() :
rune.c
trap_see() :
rune.c
trap_show() :
rune.c
TRAPDOOR :
define.h
treasure :
treasure.h
TREASURE :
define.h
treasurelist :
treasure.h
TRIGGER :
define.h
TRIGGER_ALTAR :
define.h
TRIGGER_BUTTON :
define.h
trigger_event() :
plugins.c
trigger_global_event() :
plugins.c
trigger_map_event() :
plugins.c
TRIGGER_PEDESTAL :
define.h
triggerEvent() :
plugin.h
,
plugin_python.c
,
plugin_arena.c
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