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- a -
ABILITY :
define.h
ADD_REF_NOT_NULL_HASH :
global.h
ADD_STRINGLINE_ENTRY :
object.c
ALCHEMY_DEBUG :
alchemy.c
ALLRUN :
define.h
ALTAR :
define.h
AMULET :
define.h
ANIM_DAMAGE :
newserver.h
ANIM_KILL :
newserver.h
ARCHETYPE_LEVEL_UP :
init.c
ARCHETYPES :
config.h
ARCHTABLE :
config.h
ARENA_FLAG_NONE :
plugin_arena.c
ARENA_FLAG_PARTY :
plugin_arena.c
ARENA_FLAG_PARTY_PLAYERS :
plugin_arena.c
ARMOUR :
define.h
ARMOUR_IMPROVER :
define.h
AROUND_ALL :
plugin_python.h
AROUND_BLOCKSVIEW :
plugin_python.h
AROUND_PLAYER_ONLY :
plugin_python.h
AROUND_WALL :
plugin_python.h
arraysize :
define.h
ARROW :
define.h
ARTIFACT_TRIES :
treasure.c
AT_DRAIN :
attack.h
AT_INTERNAL :
attack.h
AT_MAGIC :
attack.h
AT_PHYSICAL :
attack.h
AT_POISON :
attack.h
AUTOSAVE :
config.h
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