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Atrinik Server 2.5
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Defines | |
| #define | CMD_TARGET_SELF 0 |
| #define | CMD_TARGET_ENEMY 1 |
| #define | CMD_TARGET_FRIEND 2 |
Target command types; informs the client about whether the target is a friend, enemy, etc.
| #define CMD_TARGET_ENEMY 1 |
Enemy.
Definition at line 502 of file newclient.h.
| #define CMD_TARGET_FRIEND 2 |
Friend.
Definition at line 504 of file newclient.h.
| #define CMD_TARGET_SELF 0 |
Self (the player).
Definition at line 500 of file newclient.h.
1.7.4