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Atrinik Server 2.5
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Defines | |
| #define | GT_ENVIRONMENT 0x0001 |
| #define | GT_INVISIBLE 0x0002 |
| #define | GT_STARTEQUIP 0x0004 |
| #define | GT_APPLY 0x0008 |
| #define | GT_ONLY_GOOD 0x0010 |
| #define | GT_UPDATE_INV 0x0020 |
| #define | GT_NO_VALUE 0x0040 |
Treasure generation flags.
| #define GT_APPLY 0x0008 |
Unused.
Definition at line 54 of file treasure.h.
| #define GT_ENVIRONMENT 0x0001 |
Put generated treasure below the object instead of inside the object's inventory.
Definition at line 49 of file treasure.h.
| #define GT_NO_VALUE 0x0040 |
Set value of all created treasures to 0.
Definition at line 60 of file treasure.h.
| #define GT_ONLY_GOOD 0x0010 |
Don't generate bad/cursed items. Used for new player's equipment.
Definition at line 56 of file treasure.h.
| #define GT_STARTEQUIP 0x0004 |
Generated items have FLAG_STARTEQUIP set
Definition at line 52 of file treasure.h.
| #define GT_UPDATE_INV 0x0020 |
When object has been generated, send its information to player.
Definition at line 58 of file treasure.h.
1.7.4