|
Atrinik Server 2.5
|
Defines | |
| #define | MAP2_FLAG_MULTI 1 |
| #define | MAP2_FLAG_NAME 2 |
| #define | MAP2_FLAG_PROBE 4 |
| #define | MAP2_FLAG_HEIGHT 8 |
| #define | MAP2_FLAG_ZOOM 16 |
| #define | MAP2_FLAG_ALIGN 32 |
| #define | MAP2_FLAG_DOUBLE 64 |
| #define | MAP2_FLAG_MORE 128 |
Flags used to mark what kind of data there is on layers in map2 protocol.
| #define MAP2_FLAG_ALIGN 32 |
X align.
Definition at line 55 of file newserver.h.
| #define MAP2_FLAG_DOUBLE 64 |
Draw the object twice.
Definition at line 57 of file newserver.h.
| #define MAP2_FLAG_HEIGHT 8 |
Tile's Z position.
Definition at line 51 of file newserver.h.
| #define MAP2_FLAG_MORE 128 |
More flags from Extended map2 layer flags.
Definition at line 59 of file newserver.h.
| #define MAP2_FLAG_MULTI 1 |
Multi-arch object.
Definition at line 45 of file newserver.h.
| #define MAP2_FLAG_NAME 2 |
Player name.
Definition at line 47 of file newserver.h.
| #define MAP2_FLAG_PROBE 4 |
Target's HP bar.
Definition at line 49 of file newserver.h.
| #define MAP2_FLAG_ZOOM 16 |
Zoom.
Definition at line 53 of file newserver.h.
1.7.4