Atrinik Server 2.5
Defines
Player animation flags

Defines

#define PLAYER_AFLAG_FIGHT   1
#define PLAYER_AFLAG_ENEMY   2
#define PLAYER_AFLAG_ADDFRAME   4

Define Documentation

#define PLAYER_AFLAG_ADDFRAME   4

Whether to add an extra frame to do one more swing animation.

Definition at line 146 of file player.h.

#define PLAYER_AFLAG_ENEMY   2

If set at the end of an animation, set fighting flag and clear this flag. It is set in attack_ob_simple() when the player swings at an enemy.

Definition at line 144 of file player.h.

#define PLAYER_AFLAG_FIGHT   1

If set, show fighting animation.

Definition at line 139 of file player.h.