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Atrinik Server 2.5
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Defines | |
| #define | PLAYER_AFLAG_FIGHT 1 |
| #define | PLAYER_AFLAG_ENEMY 2 |
| #define | PLAYER_AFLAG_ADDFRAME 4 |
| #define PLAYER_AFLAG_ADDFRAME 4 |
| #define PLAYER_AFLAG_ENEMY 2 |
If set at the end of an animation, set fighting flag and clear this flag. It is set in attack_ob_simple() when the player swings at an enemy.
1.7.4