Atrinik Server 2.5
Defines
Spell flags

Defines

#define SPELL_DESC_TOWN   0x01
#define SPELL_DESC_DIRECTION   0x02
#define SPELL_DESC_SELF   0x04
#define SPELL_DESC_FRIENDLY   0x08
#define SPELL_DESC_ENEMY   0x10

Detailed Description

Spell flags.


Define Documentation

#define SPELL_DESC_DIRECTION   0x02

Spell is fired in a direction (bullet, bolt, ...).

Definition at line 130 of file spells.h.

#define SPELL_DESC_ENEMY   0x10

Spell can be cast on enemy creature.

Definition at line 136 of file spells.h.

#define SPELL_DESC_FRIENDLY   0x08

Spell can be cast on friendly creature.

Definition at line 134 of file spells.h.

#define SPELL_DESC_SELF   0x04

Spell can be cast on self.

Definition at line 132 of file spells.h.

#define SPELL_DESC_TOWN   0x01

Spell is safe to cast in town.

Definition at line 128 of file spells.h.