Defines | |
| #define | UPD_LOCATION 1 |
| #define | UPD_FLAGS 2 |
| #define | UPD_WEIGHT 4 |
| #define | UPD_FACE 8 |
| #define | UPD_NAME 16 |
| #define | UPD_ANIM 32 |
| #define | UPD_ANIMSPEED 64 |
| #define | UPD_NROF 128 |
| #define | UPD_DIRECTION 256 |
| #define | UPD_TYPE 512 |
| #define | UPD_ANIM_NO_INV 1024 |
Client/server item update flags.
| #define UPD_ANIM 32 |
Update object's animation.
Definition at line 298 of file newclient.h.
| #define UPD_ANIM_NO_INV 1024 |
If set, do not use object's inventory animation instead of normal animation.
Definition at line 308 of file newclient.h.
| #define UPD_ANIMSPEED 64 |
Update object's animation speed.
Definition at line 300 of file newclient.h.
| #define UPD_DIRECTION 256 |
Update object's facing direction.
Definition at line 304 of file newclient.h.
| #define UPD_FACE 8 |
Update object's face.
Definition at line 294 of file newclient.h.
| #define UPD_FLAGS 2 |
Update object's flags.
Definition at line 290 of file newclient.h.
| #define UPD_LOCATION 1 |
Update ID location where this object is.
Definition at line 288 of file newclient.h.
| #define UPD_NAME 16 |
Update object's name.
Definition at line 296 of file newclient.h.
| #define UPD_NROF 128 |
Update object's nrof.
Definition at line 302 of file newclient.h.
| #define UPD_TYPE 512 |
Update object's type, subtype, qua/con, level and skill.
Definition at line 306 of file newclient.h.
| #define UPD_WEIGHT 4 |
Update object's weight.
Definition at line 292 of file newclient.h.
1.6.2