Detailed Description
Map flags for global map settings, used in mapstruct::map_flags.
Define Documentation
| #define MAP_FLAG_FIXED_LOGIN 128 |
| #define MAP_FLAG_FIXED_RTIME 4 |
If true, reset time is not affected by players entering / exiting map
Definition at line 422 of file map.h.
| #define MAP_FLAG_NO_SAVE 8192 |
Don't save maps - only used with unique maps.
Definition at line 446 of file map.h.
| #define MAP_FLAG_NOHARM 32 |
No harmful spells like fireball, magic bullet, etc.
Definition at line 428 of file map.h.
| #define MAP_FLAG_NOMAGIC 8 |
No wizardry based spells
Definition at line 424 of file map.h.
| #define MAP_FLAG_NOPRIEST 16 |
No prayer based spells
Definition at line 426 of file map.h.
| #define MAP_FLAG_NOSUMMON 64 |
Don't allow any summoning spells.
Definition at line 431 of file map.h.
| #define MAP_FLAG_OUTDOOR 1 |
Map is outdoor map - daytime effects are on
Definition at line 416 of file map.h.
| #define MAP_FLAG_PLAYER_NO_SAVE 256 |
Players cannot save on this map.
Definition at line 438 of file map.h.
| #define MAP_FLAG_PVP 4096 |
PvP is possible on this map.
Definition at line 444 of file map.h.
| #define MAP_FLAG_UNIQUE 2 |
Special unique map
Definition at line 418 of file map.h.
| #define MAP_FLAG_UNUSED2 1024 |
Unused.
Definition at line 440 of file map.h.
| #define MAP_FLAG_UNUSED3 2048 |
Unused.
Definition at line 442 of file map.h.