Atrinik Server 2.5
Defines
Two handed weapon sub types
Sub type defines

Defines

#define WEAP_2H_IMPACT   4
#define WEAP_2H_SLASH   5
#define WEAP_2H_PIERCE   6
#define WEAP_2H_CLEAVE   7

Detailed Description

Two handed weapons need base one handed skill and two handed mastery to use. Experience goes always in one handed skill - mastery skills are indirect skills.


Define Documentation

#define WEAP_2H_CLEAVE   7

Cleave: axes

Definition at line 614 of file define.h.

#define WEAP_2H_IMPACT   4

Impact damage: clubs, maces, hammers, etc.

Definition at line 608 of file define.h.

#define WEAP_2H_PIERCE   6

Pierce: daggers, rapiers

Definition at line 612 of file define.h.

#define WEAP_2H_SLASH   5

Slash: swords, scimitars

Definition at line 610 of file define.h.