Atrinik Server 2.5
types/magic_mirror.c
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00001 /************************************************************************
00002 *            Atrinik, a Multiplayer Online Role Playing Game            *
00003 *                                                                       *
00004 *    Copyright (C) 2009-2011 Alex Tokar and Atrinik Development Team    *
00005 *                                                                       *
00006 * Fork from Daimonin (Massive Multiplayer Online Role Playing Game)     *
00007 * and Crossfire (Multiplayer game for X-windows).                       *
00008 *                                                                       *
00009 * This program is free software; you can redistribute it and/or modify  *
00010 * it under the terms of the GNU General Public License as published by  *
00011 * the Free Software Foundation; either version 2 of the License, or     *
00012 * (at your option) any later version.                                   *
00013 *                                                                       *
00014 * This program is distributed in the hope that it will be useful,       *
00015 * but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00016 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00017 * GNU General Public License for more details.                          *
00018 *                                                                       *
00019 * You should have received a copy of the GNU General Public License     *
00020 * along with this program; if not, write to the Free Software           *
00021 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.             *
00022 *                                                                       *
00023 * The author can be reached at admin@atrinik.org                        *
00024 ************************************************************************/
00025 
00035 #include <global.h>
00036 
00040 void magic_mirror_init(object *mirror)
00041 {
00042     sint16 mirror_x, mirror_y;
00043 
00044     if (!mirror->map)
00045     {
00046         LOG(llevBug, "magic_mirror_init(): Magic mirror not on map.\n");
00047         return;
00048     }
00049 
00050     mirror_x = (mirror->stats.hp == -1 ? mirror->x : mirror->stats.hp);
00051     mirror_y = (mirror->stats.sp == -1 ? mirror->y : mirror->stats.sp);
00052 
00053     /* X/Y adjust. */
00054     if (mirror->stats.maxhp)
00055     {
00056         mirror_x += mirror->stats.maxhp;
00057     }
00058 
00059     if (mirror->stats.maxsp)
00060     {
00061         mirror_y += mirror->stats.maxsp;
00062     }
00063 
00064     /* No point in doing anything special if we're mirroring the same map. */
00065     if (!mirror->slaying && mirror_x == mirror->x && mirror_y == mirror->y)
00066     {
00067         return;
00068     }
00069 
00070     /* No map path specified, use mirror's map path. */
00071     if (!mirror->slaying)
00072     {
00073         FREE_AND_ADD_REF_HASH(mirror->slaying, mirror->map->path);
00074     }
00075     /* Map path was specified, so try to normalize it. */
00076     else
00077     {
00078         char tmp_path[HUGE_BUF];
00079 
00080         normalize_path(mirror->map->path, mirror->slaying, tmp_path);
00081         FREE_AND_COPY_HASH(mirror->slaying, tmp_path);
00082     }
00083 
00084     /* Initialize custom_attrset. */
00085     mirror->custom_attrset = malloc(sizeof(magic_mirror_struct));
00086     /* Save x/y and clear map. */
00087     MMIRROR(mirror)->x = mirror_x;
00088     MMIRROR(mirror)->y = mirror_y;
00089     MMIRROR(mirror)->map = NULL;
00090 }
00091 
00097 void magic_mirror_deinit(object *mirror)
00098 {
00099     free(mirror->custom_attrset);
00100 }
00101 
00108 mapstruct *magic_mirror_get_map(object *mirror)
00109 {
00110     magic_mirror_struct *data = MMIRROR(mirror);
00111 
00112     /* Map good to go? */
00113     if (data->map && data->map->in_memory == MAP_IN_MEMORY)
00114     {
00115         /* Reset timeout so the mirrored map doesn't get swapped out. */
00116         MAP_TIMEOUT(data->map) = MAP_DEFAULTTIMEOUT;
00117         return data->map;
00118     }
00119 
00120     /* Try to load the map. */
00121     data->map = ready_map_name(mirror->slaying, MAP_NAME_SHARED);
00122 
00123     if (!data->map)
00124     {
00125         LOG(llevBug, "magic_mirror_get_map(): Could not load map '%s'.\n", mirror->slaying);
00126         return NULL;
00127     }
00128 
00129     return data->map;
00130 }