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Atrinik Server 2.5
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Go to the source code of this file.
Defines various structures and values that are used for the new client server communication method.
Definition in file newserver.h.
| #define MAX_PASSWORD_FAILURES 3 |
Maximum password failures allowed before the server kills the socket.
Definition at line 352 of file newserver.h.
| #define NUM_LOOK_OBJECTS 15 |
How many items to show in the below window. Used in esrv_draw_look().
Definition at line 37 of file newserver.h.
| #define SOCKET_KEEPALIVE_TIMEOUT (60 * 5) |
How many seconds must pass since the last keep alive command for the socket to be disconnected.
Definition at line 298 of file newserver.h.
| #define UPDATES_DIR_NAME "updates" |
Directory to recursively traverse, looking for files that the client can request for an update.
Definition at line 347 of file newserver.h.
| #define UPDATES_FILE_NAME "updates" |
Filename used to store information about the updated files.
Definition at line 343 of file newserver.h.
| typedef struct MapCell_struct MapCell |
One map cell. Used to hold 'cache' of faces we already sent to the client.
| typedef struct socket_buffer socket_buffer |
Structure that holds one or more socket buffers that are to be sent to the client.
| typedef struct Socket_Info_struct Socket_Info |
Holds some system related information.
| typedef struct socket_struct socket_struct |
This contains basic information on the socket structure.
| typedef struct update_file_struct update_file_struct |
A single file loaded from the updates directory that the client can request.
| enum Sock_Status |
Possible socket statuses.
Definition at line 154 of file newserver.h.
1.7.4