Go to the source code of this file.
Data Structures | |
| struct | player_shop_struct |
Defines | |
| #define | PLAYER_SHOP_MAX_ITEMS 28 |
| #define | PLAYER_SHOP_MAX_INT_VALUE 100000000 |
| #define | PLAYER_SHOP_MAX_DISTANCE 3 |
Typedefs | |
| typedef struct player_shop_struct | player_shop |
Handles player shop structures and defines.
Definition in file player_shop.h.
| #define PLAYER_SHOP_MAX_DISTANCE 3 |
Maximum distance a buyer can be from the seller in order for the shop interface to work.
Definition at line 43 of file player_shop.h.
| #define PLAYER_SHOP_MAX_INT_VALUE 100000000 |
Maximum integer value (nrof, price, etc) the server will accept for shop items.
Definition at line 38 of file player_shop.h.
| #define PLAYER_SHOP_MAX_ITEMS 28 |
Maximum number of items to allow in shop. The same limit is also set for the client.
Definition at line 33 of file player_shop.h.
| typedef struct player_shop_struct player_shop |
The player shop item structure.
1.7.1