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Atrinik Server 2.5
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Go to the source code of this file.
Variables | |
| spell_struct | spells [NROFREALSPELLS] |
| char * | spellpathnames [NRSPELLPATHS] |
Spells list.
Definition in file spellist.h.
| char* spellpathnames[NRSPELLPATHS] |
{
"Protection",
"Fire",
"Frost",
"Electricity",
"Missiles",
"Self",
"Summoning",
"Abjuration",
"Restoration",
"Detonation",
"Mind",
"Creation",
"Teleportation",
"Information",
"Transmutation",
"Transference",
"Turning",
"Wounding",
"Death",
"Light"
}
Spell paths
Definition at line 454 of file spellist.h.
| spell_struct spells[NROFREALSPELLS] |
Array of all the spells.
Definition at line 34 of file spellist.h.
1.7.4