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Atrinik Server 2.5
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#include <player.h>
| float pl_player::action_timer |
| int pl_player::bed_x |
| int pl_player::bed_y |
| int pl_player::blocked_los[MAP_CLIENT_X][MAP_CLIENT_Y] |
| char** pl_player::cmd_permissions |
First player accessing player::container.
Last player accessing player::container.
| signed char pl_player::digestion |
| object* pl_player::equipment[PLAYER_EQUIP_MAX] |
| object* pl_player::exp_ptr[MAX_EXP_CAT] |
| char pl_player::ext_title[MAX_EXT_TITLE] |
| sint64* pl_player::faction_reputation |
| sint64 pl_player::fame |
| unsigned char pl_player::fire_on |
| char pl_player::firemode_name[BIG_NAME *2] |
ID of the object being used as ammunition for bow/crossbow/etc.
firemode_xxx are set from command_fire()
| char pl_player::followed_player[BIG_NAME] |
| signed char pl_player::gen_grace |
| signed char pl_player::gen_hp |
| signed char pl_player::gen_sp |
| signed char pl_player::gen_sp_armour |
| char pl_player::killer[BIG_NAME] |
| sint16 pl_player::known_spells[NROFREALSPELLS] |
| unsigned char pl_player::last_level |
| sint8 pl_player::last_protection[NROFATTACKS] |
| sint64 pl_player::last_skill_exp[MAX_EXP_CAT] |
| uint8 pl_player::last_skill_id[MAX_EXP_CAT] |
This is initialized from init_player_exp().
| char pl_player::last_skill_level[MAX_EXP_CAT] |
| object* pl_player::last_skill_ob[MAX_EXP_CAT] |
| float pl_player::last_speed |
| struct mapdef* pl_player::last_update |
| char pl_player::levgrace[MAXLEVEL+1] |
| char pl_player::levhp[MAXLEVEL+1] |
| char pl_player::levsp[MAXLEVEL+1] |
| char pl_player::map_info_music[HUGE_BUF] |
| char pl_player::map_info_name[HUGE_BUF] |
| char pl_player::map_info_weather[MAX_BUF] |
| char pl_player::maplevel[MAX_BUF] |
| struct pl_player* pl_player::next |
Number of player::cmd_permissions.
| char pl_player::password[PLAYER_PASSWORD_MAX+1] |
| struct pl_player* pl_player::prev |
| char pl_player::quick_name[BIG_NAME *3] |
| object* pl_player::ready_object[READY_OBJ_MAX] |
| tag_t pl_player::ready_object_tag[READY_OBJ_MAX] |
| unsigned char pl_player::run_on |
| char pl_player::savebed_map[MAX_BUF] |
| sint64 pl_player::skill_exp[NROFSKILLS] |
| sint16 pl_player::skill_level[NROFSKILLS] |
| object* pl_player::skill_ptr[NROFSKILLS] |
| sint16 pl_player::spell_quickslots[MAX_QUICKSLOT] |
| uint64 pl_player::stat_afk_used |
| uint64 pl_player::stat_arrows_fired |
| uint64 pl_player::stat_books_read |
| uint64 pl_player::stat_damage_dealt |
| uint64 pl_player::stat_damage_taken |
| uint64 pl_player::stat_deaths |
| uint64 pl_player::stat_emotes_used |
| uint64 pl_player::stat_exp_gained |
| uint64 pl_player::stat_formed_party |
| uint64 pl_player::stat_grace_regen |
| uint64 pl_player::stat_hp_regen |
| uint64 pl_player::stat_items_picked |
| uint64 pl_player::stat_joined_party |
| uint64 pl_player::stat_kills_mob |
| uint64 pl_player::stat_kills_pvp |
| uint64 pl_player::stat_potions_used |
| uint64 pl_player::stat_prayers_cast |
| uint64 pl_player::stat_scrolls_used |
| uint64 pl_player::stat_sp_regen |
| uint64 pl_player::stat_spells_cast |
| uint64 pl_player::stat_steps_taken |
| uint64 pl_player::stat_time_afk |
| uint64 pl_player::stat_time_played |
| uint64 pl_player::stat_traps_found |
| uint64 pl_player::stat_traps_sprung |
| unsigned char pl_player::state |
If true, update line of sight with update_los().
| char pl_player::weapon_sp |
| char pl_player::write_buf[MAX_BUF] |
1.7.4