Atrinik Server  4.0
face.h
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2  * Atrinik, a Multiplayer Online Role Playing Game *
3  * *
4  * Copyright (C) 2009-2014 Alex Tokar and Atrinik Development Team *
5  * *
6  * Fork from Crossfire (Multiplayer game for X-windows). *
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24 
30 #ifndef FACE_H
31 #define FACE_H
32 
38 typedef struct new_face_struct {
40  const char *name;
41 
46  uint16_t number;
47 } New_Face;
48 
50 typedef struct map_look_struct {
53 
55  uint8_t flags;
56 } MapLook;
57 
59 typedef struct {
61  shstr *name;
62 
64  Fontindex *faces;
65 
67  uint16_t num;
68 
70  uint8_t num_animations;
71 
76  uint8_t facings;
77 } Animations;
78 
79 #endif
uint8_t flags
Definition: face.h:55
uint16_t number
Definition: face.h:46
const char * name
Definition: face.h:40
uint8_t num_animations
Definition: face.h:70
struct new_face_struct New_Face
shstr * name
Definition: face.h:61
uint8_t facings
Definition: face.h:76
struct map_look_struct MapLook
uint16_t num
Definition: face.h:67
Fontindex * faces
Definition: face.h:64
New_Face * face
Definition: face.h:52