Atrinik Server  4.0
Macros
Projectile stop reasons

Macros

#define OBJECT_PROJECTILE_STOP_EOL   1
 
#define OBJECT_PROJECTILE_STOP_HIT   2
 
#define OBJECT_PROJECTILE_STOP_WALL   3
 
#define OBJECT_PROJECTILE_PICKUP   4
 

Detailed Description

Reasons for projectile to stop.

Macro Definition Documentation

#define OBJECT_PROJECTILE_PICKUP   4

Projectile has been picked up.

Definition at line 316 of file object_methods.h.

#define OBJECT_PROJECTILE_STOP_EOL   1

Projectile has reached its end of the line.

Definition at line 310 of file object_methods.h.

#define OBJECT_PROJECTILE_STOP_HIT   2

Project has hit an alive object.

Definition at line 312 of file object_methods.h.

#define OBJECT_PROJECTILE_STOP_WALL   3

Projectile has hit a wall.

Definition at line 314 of file object_methods.h.