Atrinik Server  4.0
Macros
Spell paths

Macros

#define PATH_PROT   0x00000001
 
#define PATH_FIRE   0x00000002
 
#define PATH_FROST   0x00000004
 
#define PATH_ELEC   0x00000008
 
#define PATH_MISSILE   0x00000010
 
#define PATH_SELF   0x00000020
 
#define PATH_SUMMON   0x00000040
 
#define PATH_ABJURE   0x00000080
 
#define PATH_RESTORE   0x00000100
 
#define PATH_DETONATE   0x00000200
 
#define PATH_MIND   0x00000400
 
#define PATH_CREATE   0x00000800
 
#define PATH_TELE   0x00001000
 
#define PATH_INFO   0x00002000
 
#define PATH_TRANSMUTE   0x00004000
 
#define PATH_TRANSFER   0x00008000
 
#define PATH_TURNING   0x00010000
 
#define PATH_WOUNDING   0x00020000
 
#define PATH_DEATH   0x00040000
 
#define PATH_LIGHT   0x00080000
 
#define PATH_NUM   20
 

Detailed Description

Spell path defines.

Macro Definition Documentation

#define PATH_ABJURE   0x00000080

Abjuration.

Definition at line 52 of file spells.h.

#define PATH_CREATE   0x00000800

Creation.

Definition at line 60 of file spells.h.

#define PATH_DEATH   0x00040000

Death.

Definition at line 74 of file spells.h.

#define PATH_DETONATE   0x00000200

Detonation.

Definition at line 56 of file spells.h.

#define PATH_ELEC   0x00000008

Electricity.

Definition at line 44 of file spells.h.

#define PATH_FIRE   0x00000002

Fire.

Definition at line 40 of file spells.h.

#define PATH_FROST   0x00000004

Frost.

Definition at line 42 of file spells.h.

#define PATH_INFO   0x00002000

Information.

Definition at line 64 of file spells.h.

#define PATH_LIGHT   0x00080000

Light.

Definition at line 76 of file spells.h.

#define PATH_MIND   0x00000400

Mind.

Definition at line 58 of file spells.h.

#define PATH_MISSILE   0x00000010

Missiles.

Definition at line 46 of file spells.h.

#define PATH_NUM   20

Number of the different paths.

Definition at line 79 of file spells.h.

#define PATH_PROT   0x00000001

Protection.

Definition at line 38 of file spells.h.

#define PATH_RESTORE   0x00000100

Restoration.

Definition at line 54 of file spells.h.

#define PATH_SELF   0x00000020

Self.

Definition at line 48 of file spells.h.

#define PATH_SUMMON   0x00000040

Summoning.

Definition at line 50 of file spells.h.

#define PATH_TELE   0x00001000

Teleportation.

Definition at line 62 of file spells.h.

#define PATH_TRANSFER   0x00008000

Transference.

Definition at line 68 of file spells.h.

#define PATH_TRANSMUTE   0x00004000

Transmutation.

Definition at line 66 of file spells.h.

#define PATH_TURNING   0x00010000

Turning.

Definition at line 70 of file spells.h.

#define PATH_WOUNDING   0x00020000

Wounding.

Definition at line 72 of file spells.h.