Atrinik Server  4.0
holy_altar.c
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2  * Atrinik, a Multiplayer Online Role Playing Game *
3  * *
4  * Copyright (C) 2009-2014 Alex Tokar and Atrinik Development Team *
5  * *
6  * Fork from Crossfire (Multiplayer game for X-windows). *
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8  * This program is free software; you can redistribute it and/or modify *
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11  * (at your option) any later version. *
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16  * GNU General Public License for more details. *
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24 
32 #include <global.h>
33 #include <object.h>
34 #include <object_methods.h>
35 
37 static int
38 apply_func (object *op, object *applier, int aflags)
39 {
40  HARD_ASSERT(op != NULL);
41  HARD_ASSERT(applier != NULL);
42 
43  if (applier->type != PLAYER) {
44  return OBJECT_METHOD_OK;
45  }
46 
47  draw_info_format(COLOR_WHITE, applier, "You touch the %s.", op->name);
48  return OBJECT_METHOD_OK;
49 }
50 
55 {
56  OBJECT_METHODS(HOLY_ALTAR)->apply_func = apply_func;
57 }
static int apply_func(object *op, object *applier, int aflags)
Definition: holy_altar.c:38
#define HOLY_ALTAR
Definition: define.h:288
#define PLAYER
Definition: define.h:122
const char * name
Definition: object.h:168
OBJECT_TYPE_INIT_DEFINE(holy_altar)
Definition: holy_altar.c:54
uint8_t type
Definition: object.h:360
#define OBJECT_METHODS(type)
#define OBJECT_METHOD_OK