Atrinik Server  4.0
me.c
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1 /*************************************************************************
2  * Atrinik, a Multiplayer Online Role Playing Game *
3  * *
4  * Copyright (C) 2009-2014 Alex Tokar and Atrinik Development Team *
5  * *
6  * Fork from Crossfire (Multiplayer game for X-windows). *
7  * *
8  * This program is free software; you can redistribute it and/or modify *
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11  * (at your option) any later version. *
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15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16  * GNU General Public License for more details. *
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22  * The author can be reached at admin@atrinik.org *
23  ************************************************************************/
24 
32 #include <global.h>
33 #include <player.h>
34 #include <object.h>
35 
37 void command_me(object *op, const char *command, char *params)
38 {
39  char buf[HUGE_BUF];
40 
41  params = player_sanitize_input(params);
42 
43  if (!params) {
44  return;
45  }
46 
47  LOG(CHAT, "[ME] [%s] %s", op->name, params);
48  snprintf(buf, sizeof(buf), "[a=#charname]%s[/a] %s", op->name, params);
49  draw_info_map(CHAT_TYPE_LOCAL, NULL, COLOR_YELLOW, op->map, op->x, op->y, MAP_INFO_NORMAL, NULL, NULL, buf);
50 }
void command_me(object *op, const char *command, char *params)
Definition: me.c:37
int16_t y
Definition: object.h:276
#define MAP_INFO_NORMAL
Definition: global.h:83
char * player_sanitize_input(char *str)
Definition: player.c:1311
struct mapdef * map
Definition: object.h:139
const char * name
Definition: object.h:168
int16_t x
Definition: object.h:273
void draw_info_map(uint8_t type, const char *name, const char *color, mapstruct *map, int x, int y, int dist, object *op, object *op2, const char *buf)
Definition: info.c:195