Atrinik Server  4.0
opsay.c
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1 /*************************************************************************
2  * Atrinik, a Multiplayer Online Role Playing Game *
3  * *
4  * Copyright (C) 2009-2014 Alex Tokar and Atrinik Development Team *
5  * *
6  * Fork from Crossfire (Multiplayer game for X-windows). *
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11  * (at your option) any later version. *
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16  * GNU General Public License for more details. *
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24 
32 #include <global.h>
33 #include <player.h>
34 #include <object.h>
35 
37 void command_opsay(object *op, const char *command, char *params)
38 {
39  player *pl;
40 
41  params = player_sanitize_input(params);
42 
43  if (!params) {
44  return;
45  }
46 
47  LOG(CHAT, "[OPSAY] [%s] %s", op->name, params);
48 
49  for (pl = first_player; pl; pl = pl->next) {
50  if (commands_check_permission(pl, command)) {
51  draw_info_type(CHAT_TYPE_OPERATOR, op->name, COLOR_RED, pl->ob, params);
52  }
53  }
54 }
object * ob
Definition: player.h:185
void command_opsay(object *op, const char *command, char *params)
Definition: opsay.c:37
char * player_sanitize_input(char *str)
Definition: player.c:1311
const char * name
Definition: object.h:168
player * first_player
Definition: main.c:57
struct pl_player * next
Definition: player.h:145