Atrinik Server  4.0
page_connected "connection value" Uses
Type(s) Description
Button Every time the button is pressed or released, all objects with the same <connection> value are activated.
Creator Whenever the connection value is activated, the creator gets triggered.
Director When triggered, the director will turn "turn value" steps.
Duplicator An activator (lever, altar, button, etc) with matching connection value is able to trigger this duplicator. Be very careful that players cannot abuse it to create endless amounts of money or other valuable stuff!
Gate When triggered, the gate will start closing if it's open, and start opening if it's closed.
Handle Every time the handle is applied, all objects with the same <connection> value are activated.
Inventory Checker Whenever the inventory checker is triggered, all connected objects get triggered. This only makes sense together with "blocking passage" disabled.
Magic Wall Connection ID for the magic wall.
Spawn Point If a connection value is set, the spawn point will try to spawn whenever the connection is triggered. If you set this, you should also set "speed" and "spawn chance" to 0.
Pedestal When the pedestal is triggered, all objects with the same connection value get activated.
Detector When the detector is triggered, all objects with the same connection value get activated.
Sign When a connection value is set, the message will be printed whenever the connection is triggered. This should be used in combination with <invisible> enabled and <activate by walking/flying> disabled. If activating your magic mouth this way, the message will not only be printed to one player, but all players on the current map.
Teleporter If a connection value is set, the teleporter will be activated whenever the connection is triggered. To use this properly, <activation speed> must be zero.