Atrinik Server  4.0
Type(s) Description
Ability

Sometimes you'll want a monster to use one ability more than others. To achieve this, set the <importance> to a value greater than one. Abilities with this value zero/unset are counted to be of <importance> one.

Example: A monster with "firestorm" of <importance> 3 and "magic bullet" of <importance> 1 will averagely cast three out of four times the "firestorm".

Amulet, Ring, Bracers, Brestplate Armour, Boots, Cloak, Girdle, Gloves, Helmet, Shield, Weapon Positive <mana bonus> increases the mana points. Negative decreases them (decrease can't reduce the total mana of the wearer below 1).
Director How many steps to turn when the director's connection is triggered.
Disease

Every time the disease "moves", the player's mana is reduced by the value of <mana depletion>.

For negative values, a %-based amount is taken.

Magic Mirror Value to adjust Y position of the tile being mirrored. Useful if the "Y position" is set to -1.
Magic Wall If set and the magic wall is triggered by an object without "connection signal" set, the magic wall will turn this many steps.
Monster & NPC, Spawn Point Monster <max spellpoints> is the maximum number of spellpoints a monster can hold. Setting this to high values has little effect unless the monster has a decent <spellpoint regen.>, or the spell "regenerate mana" at it's disposal.
Mover The player will be "frozen" for that many moves. If <freeze duration> is zero, with <forced movement> enabled, then <freeze duration> gets assigned the "default value" 2 automatically.
Power Crystal The <mana capacity> defines how much mana can be stored in the crystal. This is what makes the crystal interesting. Wizards will always seek crystals with large capacities.
Rune If set, the rune will cast its spell (if any) in this direction. In most cases this appears useless because the spell directly hits the player.
Waypoint Object

How far away from the exact position will the waypoint be considered to be reached.

Set to 0 to require the mob to be standing on top of the specified destination.