Atrinik Server  4.0
Type(s) Description
Monster & NPC, Spawn Point Monster

Monsters which <stand still> won't move to leave their position. When agressive, they will attack all enemies who get close to them. This behaviour is commonly known from castle guards.

When lining up <stand still>-monster in order to "defend" something: Be aware that such monsters are rather easy to kill. It's good for low level maps, but not much more.

Mover Will not attempt to move victims into walls.
Client Map Info Automatically detects the width/height for this tooltip from 2 nearby info objects with the same unique names.
Map Info Disables harmful spells. If the map already has harmful spells disabled, this setting will enable harmful spells on the area the info object spans.