Atrinik Server  4.0
party.h
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2  * Atrinik, a Multiplayer Online Role Playing Game *
3  * *
4  * Copyright (C) 2009-2014 Alex Tokar and Atrinik Development Team *
5  * *
6  * Fork from Crossfire (Multiplayer game for X-windows). *
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24 
30 #ifndef PARTY_H
31 #define PARTY_H
32 
41 #define PARTY_MESSAGE_STATUS 1
42 
45 #define PARTY_MESSAGE_CHAT 2
46 
52 enum {
78 };
79 
83 typedef struct party_struct {
87  shstr *leader;
88 
92  shstr *name;
93 
97  char passwd[9];
98 
102  uint8_t loot;
103 
107  uint32_t loot_idx;
108 
113 
118 } party_struct;
119 
127 #define CMD_PARTY_LIST 1
128 
131 #define CMD_PARTY_WHO 2
132 
135 #define CMD_PARTY_JOIN 3
136 
139 #define CMD_PARTY_PASSWORD 4
140 
143 #define CMD_PARTY_LEAVE 5
144 
147 #define CMD_PARTY_UPDATE 6
148 
151 #define CMD_PARTY_REMOVE_MEMBER 7
152 
154 #endif
Definition: object.h:488
uint32_t loot_idx
Definition: party.h:107
uint8_t loot
Definition: party.h:102
struct party_struct party_struct
struct party_struct * next
Definition: party.h:117
shstr * leader
Definition: party.h:87
objectlink * members
Definition: party.h:112
shstr * name
Definition: party.h:92
char passwd[9]
Definition: party.h:97