Atrinik Server  4.0
monster.c File Reference
#include <global.h>
#include <object.h>

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void place_monsters (mapstruct *map, char *monsterstyle, int difficulty, RMParms *RP)

Detailed Description

Monster placement for random maps.

Definition in file monster.c.

Function Documentation

void place_monsters ( mapstruct map,
char *  monsterstyle,
int  difficulty,
RMParms RP 

Place some monsters into the map.

mapWhere to put monsters on.
monsterstyleMonster style. Can be NULL, in which case a random one is used.
difficultyHow difficult the monsters should be, and how many there should be.
RPRandom map parameters.

Definition at line 46 of file monster.c.