Atrinik Server  4.0
skill.c
Go to the documentation of this file.
1 /*************************************************************************
2  * Atrinik, a Multiplayer Online Role Playing Game *
3  * *
4  * Copyright (C) 2009-2014 Alex Tokar and Atrinik Development Team *
5  * *
6  * Fork from Crossfire (Multiplayer game for X-windows). *
7  * *
8  * This program is free software; you can redistribute it and/or modify *
9  * it under the terms of the GNU General Public License as published by *
10  * the Free Software Foundation; either version 2 of the License, or *
11  * (at your option) any later version. *
12  * *
13  * This program is distributed in the hope that it will be useful, *
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of *
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
16  * GNU General Public License for more details. *
17  * *
18  * You should have received a copy of the GNU General Public License *
19  * along with this program; if not, write to the Free Software *
20  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
21  * *
22  * The author can be reached at admin@atrinik.org *
23  ************************************************************************/
24 
32 #include <global.h>
33 #include <object.h>
34 #include <object_methods.h>
35 
37 static int
38 ranged_fire_func (object *op, object *shooter, int dir, double *delay)
39 {
40  HARD_ASSERT(op != NULL);
41  HARD_ASSERT(shooter != NULL);
42 
43  shooter->chosen_skill = op;
44  do_skill(shooter, dir, NULL);
45 
46  return OBJECT_METHOD_OK;
47 }
48 
53 {
54  OBJECT_METHODS(SKILL)->apply_func = object_apply_item;
55  OBJECT_METHODS(SKILL)->ranged_fire_func = ranged_fire_func;
56 }
int64_t do_skill(object *op, int dir, const char *params)
Definition: skill_util.c:99
struct obj * chosen_skill
Definition: object.h:210
static int ranged_fire_func(object *op, object *shooter, int dir, double *delay)
Definition: skill.c:38
OBJECT_TYPE_INIT_DEFINE(skill)
Definition: skill.c:52
int object_apply_item(object *op, object *applier, int aflags)
Definition: apply.c:110
#define SKILL
Definition: define.h:246
#define OBJECT_METHODS(type)
#define OBJECT_METHOD_OK