Atrinik Server  4.0
Variables
spellist.h File Reference

Go to the source code of this file.

Variables

spell_struct spells [NROFREALSPELLS]
 
const char *const spellpathnames [NRSPELLPATHS]
 

Detailed Description

Spells list.

Definition in file spellist.h.

Variable Documentation

const char* const spellpathnames[NRSPELLPATHS]
Initial value:
= {
"Protection",
"Fire",
"Frost",
"Electricity",
"Missiles",
"Self",
"Summoning",
"Abjuration",
"Restoration",
"Detonation",
"Mind",
"Creation",
"Teleportation",
"Information",
"Transmutation",
"Transference",
"Turning",
"Wounding",
"Death",
"Light"
}

Spell paths

Definition at line 349 of file spellist.h.

Array of all the spells.

Definition at line 34 of file spellist.h.