Atrinik Server  4.0
Data Fields
monster_data Struct Reference

#include <monster_data.h>

Data Fields

struct {
   uint16_t   x
 X.
 
   uint16_t   y
 Y.
 
   mapstruct *   map
 The map.
 
enemy_coords
 
monster_data_dialog_tdialogs
 
long last_cleanup
 

Detailed Description

Structure that holds monster data, ie, the monster's brain.

Definition at line 74 of file monster_data.h.

Field Documentation

monster_data_dialog_t* monster_data::dialogs

All the conversations the NPC is having.

Definition at line 87 of file monster_data.h.

struct { ... } monster_data::enemy_coords

Last coordinates the monster's enemy was spotted at.

long monster_data::last_cleanup

Last time a cleanup was performed.

Definition at line 92 of file monster_data.h.


The documentation for this struct was generated from the following file: