Atrinik Server  4.0
Data Fields
player_path Struct Reference

#include <player.h>

Data Fields

struct player_pathnext
 
mapstructmap
 
int16_t x
 
int16_t y
 
uint8_t fails
 

Detailed Description

One path player is attempting to reach.

Definition at line 106 of file player.h.

Field Documentation

uint8_t player_path::fails

How many times we failed trying to reach this destination. If more than PLAYER_PATH_MAX_FAILS, will abort trying to reach the destination.

Definition at line 124 of file player.h.

mapstruct* player_path::map

Destination map.

Definition at line 111 of file player.h.

struct player_path* player_path::next

Next path in linked list.

Definition at line 108 of file player.h.

int16_t player_path::x

Destination X.

Definition at line 114 of file player.h.

int16_t player_path::y

Destination Y.

Definition at line 117 of file player.h.


The documentation for this struct was generated from the following file: