Atrinik Server  4.0
Data Fields
rv_vector_s Struct Reference

#include <map.h>

Data Fields

unsigned int distance
int distance_x
int distance_y
int distance_z
int direction

Detailed Description

This is used by get_rangevector() to determine where the other creature is.

Definition at line 773 of file map.h.

Field Documentation

int rv_vector_s::direction

Atrinik direction scheme that the creature should head

Definition at line 787 of file map.h.

unsigned int rv_vector_s::distance

The distance away

Definition at line 775 of file map.h.

int rv_vector_s::distance_x

X distance away

Definition at line 778 of file map.h.

int rv_vector_s::distance_y

Y distance away

Definition at line 781 of file map.h.

int rv_vector_s::distance_z

Z distance away

Definition at line 784 of file map.h.

object* rv_vector_s::part

Part of the object that is closest.

Definition at line 790 of file map.h.

The documentation for this struct was generated from the following file: